- File Name Max Stack Sizes- 999-99999 - Resident Evil Requiem Mod
- Version 1.2
- Download 0
- File Size 99.50 KB
- File Count 1
- Create Date March 7, 2026
- Last Updated March 7, 2026
There are currently a few options for stack size changes:
- Set to a flat 999 / 9999 / 99999.
- Multiply by x2/x3/x4/x5/x10.
Variations:
- All. (Enumerated in the below table.)
- TO BE ADDED LATER: Ammo only. (Because some don't understand, no, grenades aren't ammo.)
The 'All' variation:
- Anything normally stackable.
- Ammo
- Grenades
- Scrap*
- Rare Metal*
- Herbs/Combos (G/GG/GGG)*
* Not stackable without the mod.
I have no idea how far I am through the game, and as I discover more items that need stacking, I will be adding them to the list.
Stacks over the max size will clamp down to the max stack size on load. Meaning if you run the game with a lower or vanilla stack size than you had before, you will lose any items over the new size.
Does not affect the Blood Collector! Items like this do not 'stack', then have a separate internal capacity like ammo for a gun.
Installation Instructions
- Install REFramework. (Nightly 1255 or later!)
- The loose file loader must be enabled BEFORE THE GAME HAS STARTED for these loose assets to be loaded.
- Either enable it in the overlay or through the config (re2_fw_config.txt): `LooseFileLoader_Enabled`
- The setting in REF's overlay is only saved WHEN THE OVERLAY IS CLOSED.
- Install Fluffy Mod Manager.
- Drag-drop the archive onto the manger's UI.
- Or place the archive into `.....Fluffy Mod ManagerGamesRE9Mods` WITHOUT EXTRACTING!
- If you wanna install it manually, have at it, but I'm not gonna support or give instructions for it. Too much user error.
Uninstallation Instructions
- Remove the files. Turning it off in FMM is usually sufficient. Yeah. That's it.
- If it's still active in-game, then the files are still in the game directory, no matter what you or your mod manager claim.
Download
